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 Week Update 12/2011

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Xergoos
r8 beast
r8 beast
Xergoos


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Join date : 27/09/2009
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PisanieTemat: Week Update 12/2011   Week Update 12/2011 I_icon_minitimePon Gru 12, 2011 4:07 pm

12/11/2011 Weekly Announcement

Developer Updates
SBEmu
Developer RichV has added the Aerynth and Dalgoth maps to the server!
Additionally, he has done work cleaning up the debug code as well as
applying various bug fixes to the current Vorringia map set. Papah has
been burned out this week due to the massive amounts of time he put in
the previous week working on the source code. He will be immediately
starting again tonight.

As for the recent posts asking about what
original content will be in the Shadowbane Emulator, the Developers
leave you with this. If it was intended to be fixed and was
broken/bugged/wrong in the former live version of Shadowbane, it will be
fixed in the emulator. Additionally if it was in the live version, and
was intended to be there, then it will not be changed unless voted on by
the SBEmu Team.

Design Team Updates
Our
Design Team has been restoring King's Cross to it's former glory!
Furthermore, Xemise has placed about 85% of Bastion and it looks
amazing. See below. The entire team has made progress on the experience
curve and expect to have it finished by the end of the week. Adron has
made amazing progress in regards to training costs on powers while
spending hours creating excel data files.

Week Update 12/2011 Screenshot1211201117215

Week Update 12/2011 Screenshot1211201117255

Test Team Updates
We are proud to announce 4 new
members to the Test Team! Please welcome Melubb, Colest, Siren and
Shaman as the four new Junior Testers! Since their arrival, more and
more testing has been done in regards to small PvP and group dynamics.
Additionally, our Tester Moco has been promoted to Senior Tester due to
his excellent and progressive contribution to the Test Team thus far.

Closed Beta Announcement
We are still accepting applications for Closed Beta and the Test Team! To apply see the Recruitment forums here: viewtopic.php?f=8&t=2537

and post your application here: viewforum.php?f=138

We
will be sending the first round of Closed Beta invites out January 1st
of 2012, for a January 15th 2012 release of Closed Beta

Community Manager Update
Please
review our Forum Code of Conduct (FCoC) as it has been updated
recently. If you have any discrepancies or questions about the FCoC
feel free to pm anyone of our Moderators or myself and we will be happy
to assist you. Additionally I would like to remind everyone that
personal attacks and threats directed toward anyone on the forums will
not be tolerated. I understand this is a vicious PvP game, but we ask
the community to please keep in mind when posting on the forums, to hold
yourself with a certain basic level of respect.

Discussion Thread:
http://www.shadowbaneemulator.com/forum/viewtopic.php?f=7&t=2767

****************************************************************************************************
Budynki i ich funkcje które były oryginalnie w SB a nie działały bądz były zbugowane , będą działać w wersji emulatora.
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PKingNebu
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lvl 75
PKingNebu


Posts : 461
Join date : 18/03/2010
Location : Hamburger i Fritki

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PisanieTemat: Re: Week Update 12/2011   Week Update 12/2011 I_icon_minitimePon Gru 12, 2011 6:26 pm

...czy ma ktos tesz to ucuczie, ze te w tych pics sie czos od orginalnego sb ruzny..?
...a wogule pozo tyle zmian...te buggy byly mojom opiniom dobra czienscz od sb...zpowodowaly dodacz duzo komplikaczy, nowych mozliwosczy, i inne drogy na pvp...oraz sie te buggy znaulo (dla nowych massakra) i umiaulo sie nimmy obchodzicz lub nawet je dla pvp uzicz... dla mije kazdy bug byla tajny mozliwoscz jaka przekraczaula linearne drogi normalnego pvp based mmorpg i daula wlasnie sb swuj niesamowity i niezkopiowany charakter...
PS: 3 druidi + wizi -> grp -> teleport do drzewna w jakes miasto enemy -> czekacz na enemy -> AOE -> i suchadcz jak leczom z jobamy na czebie bo ty exploitujesz ich town...heheheh...masz kurwa woda mi w buzi sie zbiera...extra + !
Smile
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Xergoos
r8 beast
r8 beast
Xergoos


Posts : 2124
Join date : 27/09/2009
Age : 40
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PisanieTemat: Re: Week Update 12/2011   Week Update 12/2011 I_icon_minitimePon Gru 12, 2011 7:02 pm

1 zdjecie sie rozni nom booo: nie widzialem nigdy sklepikow z ludzikami na zewnatrz...
a to oznacza ze maja calkowita kontorle nad konfiguracja otoczenia zajebiscie Smile
a o bugach gadalem tez. i niektore zlikwiduja niektore nie.
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Mevisto
Devil! \m/
Devil! \m/
Mevisto


Posts : 666
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Age : 37
Location : Daleko od noszy

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PisanieTemat: Re: Week Update 12/2011   Week Update 12/2011 I_icon_minitimePon Gru 12, 2011 11:06 pm

na 2 focie zamiast drzewa jest jakis posag ??
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PisanieTemat: Re: Week Update 12/2011   Week Update 12/2011 I_icon_minitime

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